Didn’t I Say Drop IT?! Let’s Play Police Quest 2: The Vengeance, Part Two

Jail Breaker

We last left Sonny in his office where he had just learned that Jesse Bains, Lytton’s drug lord that he sent up river a year ago, was back in town for a re-trail! If that isn’t bad enough turns out Bains has escaped and taken a jailer hostage! He’s got to find him and quick!

But first let’s see what happens if you practice shooting your gun without wearing ear protection:

Sonny fires off a few more shots…

Yup, five shots fired without ear protection will permanently damage your ears and force you to retire. Who knew? Back to our story in progress:




First stop? The jail:

Continue reading “Didn’t I Say Drop IT?! Let’s Play Police Quest 2: The Vengeance, Part Two”

Didn’t I Say Drop IT?! Let’s Play Police Quest 2: The Vengeance, Part One

Welcome to another Sierra On-line Let’s Play! This time we’re returning to the gritty, crime filled streets of Lytton as Police Detective, Homicide Sonny Bonds! You might remember Sonny Bonds from such Let’s Plays as  Drop it Dirtbag! Let’s Play Police Quest and your fever dreams!

Police Quest 2, as the name implies, is the sequel to Police Quest. The game picks up a year after the events of the first game and players once again take on the role of Sonny Bonds who has been promoted to a Homicide detective and begun dating former prostitute Sweet Checks Marie. This idyll is short lived though as Jesse Bains, aka The Death Angel escapes from prison and vows revenge!

Introduction:

Front Box:

Back Box:

The Manual:

Police Quest 2

Welcome to the new Lytton PD Office!

But before we get on with the game we’re going to have to deal with one thing…

The copy protection:

So pull out your Police Quest 2 manuals and look for the name next to the picture that best matches our big face friend over there!

If you don’t have a manual then clearly a thief! Also, probably a communist and maybe a sexual deviant! Turn yourself in to the proper authorities now!

If you did have your manual and you did type the name in you may continue reading this LP!

The game begins with our protagonist pulling in a tiny subcompact pulling into a parking space:

This can’t be Sonny Bond though! Sonny Bond drives a groin-achingly manly corvette!

See! It isn’t! In PQ2 you’re some sissy blonde! Let’s get a look around:

Lots of people have “sports cars” and partners named “Marie.” This could be anyone!

We pull the keys from the ignition and open the glovebox, remember this is a Sierra game so we will be opening everything! Not only things we can see but even those we can’t!

A business card! That should clear everything up! We grab it and the registeration (probably needed for some sort of obscure DMV puzzle later on):

NOOOOOOOOOOOOOooooooooooooooooooooooooOOOOOOOOOOOOOOOOooooooooooooooO!

I can understand keeping the hair blonde, it’s fabulous and Sonny looks great with it, but the “sports car” too?! Not the “sports car!”

To add insult to injury the damn registration isn’t even used for anything. Welp, time to go to work, I guess… If there is even a reason to ever get out of this car in public where people might recognize you…

Unable to bear facing his co-workers Sonny walks out into the street:

I guess saving face isn’t an option… Into work we go:

A Day in the life of a Police Detective

That’s the main lobby. If we go over to the right we see:

Before we dig in to this let’s take a look again at what we got!

Not much to go on with our inventory… Let’s check out the Lockers?

Sonny tries a couple of the lockers but doesn’t know his combination… Maybe it’s written down somewhere? Maybe at his desk? If you recall from the intro Sonny is now homicide detective so we should head over there:

How quaint a single computer for the entire department… As we make our way to the desk:

“Indeed! How dare our court system have measures to ensure a fair trial! What a terrible waste of resources!”

Sonny takes a seat at his desk and start looking for a clue as to what his locker combo might be…

“and you mine!” Sonny says loudly hoping everyone in the office will overhear it! Nothing in the desk… Maybe in his inbox?

But your partner just told you about it!

Despite searching through the desk we don’t find anything that might tell us what our locker combo might be…

Guns Guns Guns!

As Sonny leaves the office:

“God damn it! God damn our nation’s attempt to ensure a fair trial for everyone! Why can’t we just lock up/kill the people we tell them to?!”

Out in the foyar, I begin to panic and go through all my items again looking for something that will tell me how to get into Sonny’s locker… I look at the business card again, try and open the wallet and then finally stumble upon the correct phrase to look at the BACK of my business card:

Huzzah! Into the lockers! Sonny’s is the first one on the left hand wall:

“heh, heh, everyone is fooled”

Sonny grabs all his gear and leaves:

All right! We got all of our gear! Let’s go do something…? Sonny isn’t getting a lot of direction here… Hrm, what to do!

Wait!

I know!

Let’s shoot things!

We ask Ken for some ear protectors and heads in:

We fire off a few shots and check our work:

It does look that way, yes:

Fixing our Gun, Gun, Gun

Uh, okay. What the hell does this do? I guess we’re just supposed to randomly push buttons here? Then shoot some and see if that works? Thankfully I know that you need to use the arrow keys. Also, because it told us low and to the left I know to hit the up key and the right key a random number of times and then re-shoot, so I do that.

We put in a new target, push it back, raise the gun, shoot some, push the button and check the target:

We adjust the sight again, pushing the right arrow key a few times and then do it all again:

Yay! This is important to do now ’cause later on you can lose the game because you didn’t do this. The game will never explicitly tell you to do this, nor will it explicitly tell you this is why you can not beat the game.

They were still working out adventure games at this point, right?

Sonny walks out of the shooting range his pants a little stiffer, guns will do that to you, and gives the protectors back to Ken:

Ken also gives us some ammo to top us off. On our way back to our office we stop at this desk:

Yeah, this one. The one you can’t really see!

We open our bin and:

Why wasn’t this in our locker? Who knows? That makes too much sense. Why was it here, hidden away where no one is likely to find it? Who knows?

In other news, can you believe Jim Wall’s kickstarter campaign failed?

Yeah, I totally can too.

Anyway, the kit is full of important stuff we need to solve crimes:

Revengeance

We walk back into the Homicide department:

“I did not see this obvious and poorly telegraphed story twist at all!”

“I can’t believe it?!”

*faints*

“Um, boss. I know this guy just escaped jail, and he took one of our own hostage, and you’ve put me in charge of the manhunt. But, can I root around on your desk for a second?”

“Thanks boss”

I forgot to do it our first time in so we check the back bulletin now:

(That’s the only hint you get that you should go to the shootng range and use your gun)

We grab some keys and then head over to the file cabinet:

We grabs Bains file and then a pic from the file:

We close the file and head back to the Captain’s desk…

What happens next? Find out next week! When hopefully this game gets interesting!

Don’t hold your breath…

Drop it Dirtbag! False(B)logic enters the World of Law Enforcement, Let’s Play Police Quest Part Seven

The Big Game

Det. Angland lets Sonny know he won’t be alone for this mission:

 

Yup, I’m sure you’ve all figured out who Frank is in this little drama… Back down at the bar we give Woody the password:

Once again Woody leads us to the back, room and frisks us, this time though he escorts us through the gaming room:


“This must be the big game!”


(the game also plays a dun-dun-duuuhnnn, right here in case you are as thick as a phone book…)

You got to admit that’s a pretty sweet street name…

Moar poker. Same as last time though you don’t have to win as much this time. Once we show these rubes how a real card shark save scums:

“yes, yes I am. I would love to join your criminal syndicate.”

“What?! Seriously, who recruits thugs in their gang based on their ability to play poker? That’s no way to build a criminal organization! No wonder you’re going to get… I mean yes, I am looking for work!”

“Like? I’d love to! Big handsome, strong man like you… I mean, Gosh, females are attractive!”

Moving on up, physically and metaphorically!

“Couldn’t we take the elevator? This isn’t ominous at all…”

This is it Sonny don’t choke!


That can’t be good news…


“I thought I might see your gun tonight but I never thought it’d be an actual gun!”

“But, how could he see through my disguise?! I DYED my hair!”

(FYI – The game is over as soon as I walked through the door… This is all the ending…)

Berserker Barrage!

Hey at least this part is true to life! Cops are terrible shots!

Barrage? Was “hail” already taken? Come on everything else about this game has been a cliche…

“We did it boys! Now it’s time to DANCE!”


(We already have higher than the perfect score! No way this case isn’t going our way!)



The End







There you have it folks! Police Quest! By the way anyone ever heard of that Helicopter Simulator game? I thought I knew all of Sierra’s titles but that one is new to me. Also, check out that high score! Funny enough that isn’t the highest it can be! Turns out I missed a point somewhere along the way. Probably reading something or other… Anyway, how do I know that Sonny Bonds is gay?

What’s a tittie?

Oh, Sonny…

Thanks for reading! See you next mission!

Drop it Dirtbag! False(B)logic enters the World of Law Enforcement, Let’s Play Police Quest Part Six

BUSTED!

These drug dealers sure do take their time… Sonny takes the opportunity to load his gun and strike poses:

Okay, enough looking hot with a gun, back into the bushes, and to waiting:



It appears that both these characters and their dialog came straight out of central casting…


As a game for children I like that they can kill your character off in one of many ways but using anything more profane than butt is not allowed…

“Nothing gets by you Sonny!”

Sonny radios Laura and then yells,

JIGGERS!

You’re never going to be a drug lord that way! The other guy beats a hasty retreat into the park:

With the suspect apprehended you tell him to hoof it out of the park:

With his suspect back at the car Sonny searches him:

“Oh no!”

Sonny looks over the ID card and sees that our suspect’s name is Victor Simms, a student at Jefferson High School

(That gun would have killed Sonny if he had come out without saying “Halt” or having his gun unholstered…)

Sonny pumps Simms for information:

The other suspect, Colby, isn’t as helfpul:

With both suspects apprehended and questioned Sonny and Laura take them back to the jailhouse. Where you can guess Sonny has to once again put his gun in a locker before entering the jail. Inside he books the two for drugs:

After booking them and delivering them to their cells Sonny and Laura return to the Station:

This game brought to you by DARE

Welp, here we are at the Blue Room again. What depressing personal story will Jack have for us now?

“That can’t be good…”

DON’T DO DRUGS!

“Jack, maybe you and your daughter should take some personal responsibility for this situation?”


See what I mean about the Blue Room just being a depressing place? Only bad things happen here!

This is literally the longest day in history… Back at the station, in Morgan’s office:


Sonny heads over to evidence to get another look at Taselli’s aka Hoffman’s little black book:

This is how Detective work works!

J.M. must be that Jose Martinez Simms was talking about and H.D. is probably the Hotel Delphoria… Let’s see what else we can dig up:

Using the latest in technology from 1989! A single computer!

Sonny types in the serial number from the gun he lifted from Hoffman:

With the number the computer spit out he goes to his office and gives the number a call (do realize how hard work was before cell phones?)



“Lucky you. Unlucky for Lytton…”

Next, Sonny calls the crime lab and asks about the gun we found:

Sonny then went to Morgan’s office to tell him what he learned but his boss is out of the office, back at his desk:

Operation Trick Trap was a success!

Back in Morgan’s office:

“Why does everyone thing I care about this whore? We just went to school together! Wait.. a sec, I mean yes, her curvacious, disease riddled body fills my red-blood american body with urges!”


Sonny speeds to the jail to secure his beard, I mean cover!



Sonny tells her about his plan to make everyone think he is straigh.. I mean Morgan’s plan to use Maria to help Sonny create a cover for infiltrating the Hotel Delphoria

Everything is coming up Sonny!

“Yes, everyone is buying this!”

Those Damn Nipples

If Sonny was straight he’d know that his face wouldn’t be where his blood would be rushing…


On the way back to the Department:



Whatever you think next, Sonny swears he is not a necrophiliac and that he was just doing his job:


With Hoffman dead the only lead Sonny has now is the illegal gambling going on at the Delphoria… Back at the Department:

The Sting





Before Sonny can leave, Sgt. Dooley steps in:


DON’T DO DRUGS! OR YOU WILL DIE IN A COMA!

Undercover, but the boring kind…

Sonny, being a sensitive soul has a call to make before he dyes his hair and gets into character:


With that sad duty Sonny heads back to the locker:

Take one last look at strapping, raven haird beauty Sonny Bonds:

and say hello to sexy bombshell Sonny Bonds:


With his hair dyed Sonny gets into his outfit (and reveal the police officer who wrote this game’s Petite bourgeoisies attitudes and feelings towards the lower classes)

Back in Morgan’s office:


Gambling it all on Gambling!


With the briefings done Sonny heads towards the endgame at the Hotel Delphoria:

and the hardest part of the game, the Delphoria’s driveway:

Do you know how many times I’ve died trying to get to the Delphoria? Hundreds, I’m sure. Why? Because its at a diagonal and those are really hard to do when all you have are the arrow keys. I died four of five times on this playthrough even!

After many deaths and reloads I finally get it and Sonny enters the hotel:


Sonny rings the bell, rents himself a room for $100, and then enters the bar:


beer


Social Engineering 1


Those two guys don’t look suspicious at all!




Next, Sonny gives the bartender a big tip for the beer ($20)


With an invitation the game in pocket Sonny and Marie head up to his room, to notify his boss

Into the game!



Once into his room, Sonny uses the phone to call Morgan and report on their progress:


“Well, that was unhelpful!”

With her job done Sonny calls Marie a cab and then returns to the Bar:



Read ’em and weep boys! I’ve got a pair of eights!



Sonny waits there for a bit with the two strangers and the awkward silence until a fourth player comes in from the back:

And this my friends is where I as a child of ten and my brother at fourteen learned to play the game of poker.

It’s an incredibly simple version of the game. Each person gets five cards, you can change out up to three cards once, and you go through only two rounds of betting until call. You starts with around $700 dollars and have to play until you lose it all (and the game) or win around $300. The best way to do this is to save scum. And that is what I do! It’s a tedious process of saving and loading until you get the hand you want, winning some coin, saving the game and then repeating the process!

Before too long though:


With the first game over Sonny returns to his room and waits for his back up to show up:


We talk to one of the backup guys to get out transmitter:

And then head back down for the BIG Game with the BIG Fish!

Next time, the thrilling conclusion to Police Quest: In Pursuit of the Death Angel!

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