Let’s Play Quest for Glory II: Trial by Fire Part Four

Day 2 – Reaping what you sow

Garcon wakes up pretty early and seeing how late he was getting to bed it doesn’t appear as if the poor guy got much sleep at all. First things first he rushes to the Money Changers office to sell his hot goods, only to find that she sleeps in late. Well he does have some money still from the exchange so he might as well spend it. He heads to Laffin’s Magic Shop and asks hims what spells he is carrying:

Perseii already has three of those spells (he bought Detect in Spielburg, ‘Enry gave him trigger, and he won Dazzle by defeating Erasmus at the Mage game, remember?) Force Bolt and Levitate are new though! He picks them up:

Hopefully that burned enough time cause it certainly burned through our Jackson’s wallet! Back to the Money Changers:

After we hand over the Tea set she wanted so badly she let’s us in on another job, well more like an opportunity:

Continue reading “Let’s Play Quest for Glory II: Trial by Fire Part Four”

Let’s Play Quest for Glory II: Trial by Fire Part Three

Fighting nothing but the city itself!

Outside in the Fighter’s Plaza Perseii stops at the leatherworkers stall to pick up another waterbag, just cause.

Besides the Guild Hall the only other thing in the Plaza is the Weapon shop. (BTW don’t I have to steal that bellows, there?):

buy dagggers

“Ten is a nice round number and bodies look so lovely with the hilts of ten daggers sticking out of them…”

We won’t be spending a lot of time with Issur, if we were a fighter we might, cause IIRC he’s the Eternal Order of Fighters contact in Shapier.

After that Danar returns to the lightless corridors of Shapier and once again gets lost (I spent most of day 1 being lost) I wanted to get back to the Gate Plaza so I could pick up a map and compass. Finally, he made it back to the Fountain Plaza and did some shopping: Continue reading “Let’s Play Quest for Glory II: Trial by Fire Part Three”

Let’s Play Quest for Glory II: Trial by Fire Part Two

Day 1: Exploring Exotic Shapier

First, first things let’s see if Ol’ Garcon made it to Shapier safe and sound?

*trinkering*

*hackering*

*some of that old time DOS magicking*

What was the very first thing I did after loading in Perseii? Why, delete those three pesky spaces at the end of his name! The very next thing? Well it is the most important thing you can do in QFG2:

I turned Silly Clowns to ‘On.’ Now we can get started! Jackson was in a new city and that meant all his money was no good here he needed to find a money changer (those people Jesus hated) He asked Abdulla about it

Next was finding out where the Guild hall was:

Danar doesn’t think Abdulla is going to be that helpful! Here is hoping Shameen can help!

When asked about the Money Changer:

the Guild Hall:

The Fountain Plaza:

Okay, so not so much help. That is okay though. ‘Cause in the promotional material Seepgood got from the Shapier Chamber of Commerce was a map. It wasn’t a very good one but it will have to do until he gets a better one. He knows that the Money changer is on Dinar Tarik which is right off of Naufara Darb which is right off the Fountain Plaza which is just north of here! Garcon pats himself down before heading out to make sure he hasn’t lost anything:

As soon as Perseii leaves the Katta’s Tail he’s assailed by street vendors:

Ali Chica seems especially keen to let the hero know about his wares. Annoying as he may be a map and compass would be helpful.

Maybe he won’t notice the funny money? Gold is gold, right?

Continue reading “Let’s Play Quest for Glory II: Trial by Fire Part Two”

Let’s Play Quest for Glory II: Trial by Fire Part One

Vital Statistics

Published by Sierra On-Line, Inc.
Developed by Sierra On-Line, Inc.
Released in 1990

Credits

Executive Producer: Ken Williams
Creative Director: William R. Davis Sr.
Producer: Guruka Singh Khalsa
Game Designers: Lori Ann Cole, Corey Cole
Art Designer: Kenn Nishiuye
Lead Programmer: Robert Fischbach
Composers: Mark Seibert, Chris Braymen

Trial by Fire is the sequel to Hero’s Quest: So You Want To Be A Hero. It takes place in the town Shapeir and the desert surrounding it, in a Middle East-like environment. It seems that the powerful elemental spirits have been troubling the Shapeir folk recently. Something, or someone, is behind those troubles. It is the hero’s task to find out what is going on, get acquainted with the many inhabitants of Shapeir, and prove once more that he is worthy of his heroic title.

Like its predecessor, Trial by Fire is a hybrid game that incorporates elements from adventure and role-playing genres. It has a text-based interface, puzzles to solve, inventory items, characters to talk to, as well as pure RPG elements such as character growth system and battles. Player character can be either a fighter, a thief, or a wizard, and can also become a paladin during the course of the game if he follows a strict moral code.

Real-time combat is presented on separate screens and offers more options than the previous title. There are several types of high, mid-level, and low attacks, as well as parrying and dodging. The hero raises his combat proficiency and other skills by fighting enemies, training, and performing various actions that influence the corresponding parameters.

While in interviews the Coles have long claimed that QFG4 is their favorite game in the series, I can understand it is one of my favorite games of all time, fans have always seemed to gravitate towards the this QFG game. Two seems to take the wonderful system found in the first game and make just enough correct tweaks to make the game really, really shine. The most noticeable tweak being a more easily understood and navigable combat system.

Sadly, this game is saddled with a terrible maze city and timed puzzles. Despite that we should be okay.

Many of you commented at the end of the QFG1 LP that I did not max out Garcon’s stats before completing the game. I, incorrectly, stated that was because the game would give us points to catch us up to be speed. I did recall the correct reason though after playing as Garcon for a bit and playing as an old saved perfected character. The reason I don’t do that is because a maxed out beginning character makes many of the skill challenges in this game , as well as the combat, trivial. I find its much more enjoyable to play the game without a maxed character.

Of course, if that is what the people want I know of some way to do just that. A rare drug that can be found by ingesting the venom of a small tropical blue frog…

EDIT: If you want to read the manual you can find it here!

Introductory Videos and Miscellany

Opening Cinematic:

Character Select:

Game Beginning:

Next time I actually play the game!

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