Old Stuff: Necron Warriors

The nice thing about Necrons is that a very simple paint job can look really good on these guys. I painted my entire army in a couple of days because it took so little to make them look good. These were base coated in chaos black, drybrushed with boltgun metal and then various parts were painted over with scab red.

Necron Warrior

Warrior HordeNecron’s are technically my second army.  I was still building up an Ultramarine force when I bought the old army box that Games Workshop released when the Necron’s were given a codex in 2002.

The nice thing about Necrons is that a very simple paint job can look really good on these guys.  I painted my entire army in a couple Necron Warrior of days because it took so little to make them look good.  These were base coated in chaos black, drybrushed with boltgun metal and then various parts were painted over with scab red.

These would be tournament worthy If I based them.  I left them black because I didn’t know what I wanted to do and I feel, at this point, that trying to base the figures would require me to clean-up the actual models.  Also, there isn’t any kind of base I want to put on there that wouldn’t require extensive painting and/or modelling.  I don’t want flock grass or even sand/gravel.

Warrior Clos-upI apologize for the photo quality… If you have some tips on taking detailed pictures of tiny things with a simple digital camera, I’d love to hear from you!  I already know I need a stand, but what about diffusers and reflectors?

Necron Fleet – Painting and Fleet Creation

I’m pretty sure my Necron fleet is way too large… I’m pushing 2500 points. If I understood how fleets are made in the game I might be better able to determine just how and what to include in a fleet, besides throwing a little of everything in there like I have.

Find the first post in this series here.

Partially painted Shroud Light Cruiser
Partially painted Shroud Light Cruiser

I’m pretty sure my Necron fleet is way too large…  I’m pushing 2500 points.  If I understood how fleets are made in the game I might be better able to determine just how and what to include in a fleet, besides throwing a little of everything in there like I have.  There aren’t that many, I can only think of one, other players of the game here to bounce ideas off of or ask questions about the game system.  If I just knew what is considered standard fleet size, I’d be okay.  While I don’t know what size fleet I’ll end up laying, luckily for me the Necron fleet doesn’t allow for much personal expression, so I don’t have to worry about weapons loadouts on my cruisers and destroyers.

I’ve been painting steadily, but once move up to the cruisers the detail bumps up significantly and thus progress has slowed.  I spent a good chunk of my free time last Saturday just base, first and second coating my three shroud class light cruisers.  I started putting in the detail work on one of them.  The goal this week is to complete the shrouds and move on to my two  Scythe class harvest ship.  I don’t expect to finish them this weekend, but I might, as they don’t seem to have much to them.  Next weekend will be reserved for my Tombship, clean-up, and then sealing of the entire fleet.

Now I just have to find some fellow players!

If you’re interested my fleet right now consists of :

1 Tombship

2 Scythe Harvesters

3 Shroud Light Cruisers

6 Jackal Raiders

8 Dirge Raiders

For more details and free resource on Battle Fleet Gothic click here.

Random Thoughts: World of Goo

This is something that all games (video or otherwise) do well. They introduce simple concepts that are easy to understand and then slowly require the player to master these rules to progress.

World of Goo
World of Goo

I started playing World of Goo last weekend.  I’ve been playing it obsessivley since and beat it just a few days after purchasing it.  I’ve spent a large chunk of my free time moving the slimy building “blocks” around the screen. 

Sitting here now I’m trying to isolate just what about this game made it so engaging.  I suspect that like many things that people find entertaining over sustained periods of time it is that the rules are easy to learn but difficult to master.  World of Goo is easy to pick up and play, even if you’re unfamiliar with video games, in minutes you’ll be manipulating the goos into simple structures like bridges and towers and unconsciously dealing with such complex issues as weight load and structural balance.  The game slowly demands that you construct better and better structures  in order to solves the puzzles while providing a sand box mode where you’re free just to build with the the goos.

This is something that all games (video or otherwise) do well.  They introduce simple concepts that are easy to understand and then slowly require the player to master these rules to progress.  Using our brains natural tendancy to reward itself when it solves a problem to keep us playing their game! 

If you haven’t tried the game yet I hope you’ll at least pick up the demo, and give it a try.  You won’t be disappointed.

Still Alive…

What things in your own life have you found yourself taking the easy route by collecting stuff instead of time and energy? For me it’s been writing and illustration. I’ve collected piles of stuff that should be used to better my craft but have still yet to put the effort into it.

What happened?!  My last post was months ago and since then the world has become a different place entirely.   New President, new Economy, new Job,  new Year.  Let’s take those in order:  I’m hopeful, but not too much.  I’m grateful I have a job and thinking about what positive experiences I can have in a down economy.  I’m excited about it and looking forward to working hard.  New year’s are much like the ones before them, except I’m older.

I’m back at the Capitol working in the Speaker’s Office as a legislative consultant for the Democratic Caucus.  I’m also been appointed to a city commission here in Davis.  The Historical Resources Commission reviews the historical assets of the city and reviews petitions to change and alter them before they go to the city council.  This is the first time I’ve actively pursued civic duty and it’ll be interesting to see how the city’s commissions work and interact with the city council and community.

As I have the time I’ll be making some changes to the site, updating the various sections in an attempt to give the site a more centralized theme and purpose.  Since my interests are so eclectic, you can still expect to see peculiar posts here at times.  Don’t get your expectations up, this is going to happen slowly.  I’m pretty busy with work and living my life.  Anyway on to the actual reason for this post:  Dilettantism!

I’ve commented multiple times over on Gamestooge about music rhythm games, Wii Music, Guitar Hero, and Rock Band, and how they don’t help people learn how to play or appreciate music more.  If anything introducing these games to children and young adults will distract them from learning the skills necessary to play music and/or turn them off to the difficulty inherent in the task as the games will difficult are easy enough to master and memorize while learning piano, guitar, drums, any instrument really is a difficult endeavor.  I’ve been having trouble putting these thoughts into words but I’ve found a great article by Rob Horning about the very same topic that is worth the read.  The problem as he sees it and the one that I completely missed is that in our consumerist world is that we’ve largely replaced mastering of a topic or area with collecting stuff regarding it!  We’ve replaced personal accomplishment with personal collections.  Instead of learning the ins and outs of music, we just collect music.  Instead of absorbing and mastering philosophy, or history, or calligraphy, or anything, we buy things that are about them and then point to these collections of stuff as a sign of our mastery/expertise without ever having to invest the time and energy that is necessary to actually master them.

Just a thought.  What do you think?  Are these just games?  Or indicators of a decline in our culture’s ability to commit?  What things in your own life have you found yourself taking the easy route by collecting stuff instead of time and energy?  For me it’s been writing and illustration.  I’ve collected piles of stuff that should be used to better my craft but have still yet to put the effort into it.

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