Analog Gaming – Warhammer and Warcraft

Dark Eld Dreadlord

If you read this blog you already know I’m a gamer. I play video games, I review video games, I even write up news items about video games (saunter on over to Gamestooge and take a look). What you probably don’t know is that I enjoy more than video games, I enjoy games, period. You don’t hear much about other types of games though. When it comes to the mainstream media, they only have enough time to mis-cover and misrepresent the most ostentatious and conspicuous form of gaming, video games. This means that while even if you’ve never played a video game before you know who Mario is or what Grand Theft Auto games are about. You’ve probably never heard of Warhammer, Ticket to Ride, or GURP before, though these games and others like them have had a tremendous amount of influence on their younger sibling, the video game.

So, in an effort to educate as well as entertain I’m introducing, what I’m sure will become a sporadically updated series, Analog Gaming. In AG I’ll showcase various board, card, and table-top games (some you’ll know and others you won’t) highlighting how you play the game, its history, how long it takes, game mechanics, and then diving in to how it and variations on it have influenced more popular electronic games.

I don’t know if it’ll be successful but it sounds like fun abd it’s what I know.Grimgor Ironhide

First up, Warhammer By Games Workhops. Name sounds familiar doesn’t it? It should, it’s the primary influence for Blizzard’s popular, record shattering, series WarCraft. Warhammer is what is called in the industry a table-top fantasy war game. The basic idea is to build a customizable army using the books and rules that Games Workshop provides to write up a fantasy army, then you purchase, assemble, and paint small metal (or plastic) models, these models represent the forces of your Army. After you’ve designed and constructed your own army the next step is to wage war with it. Luckily, there are places to play all around the United States (and across the globe) though it is more fun to play against friends.  Once you have an opponent you set up your playing area (a dining table works great, for starters). You set up your armies and begin moving them around the board, each unit has it’s own characteristics and moves (remember those books I mentioned, all this information is found in them). You can’t win a war without fighting and the heart and soul of Warhammer is the rule-set that controls how units within an army interact with other friendly and unfriendly units.  These encounters are resolved by look at the two fighting units stats and then rolling across dice to see the outcome and comparing the dice to some charts to see who lives and who dies…

I know this sounds boring, and it can be, at times. Referring to books, army list sheets, and quick-reference charts doesn’t sound fun. But this is only a small part of the game and the charts are easily memorized, Games Workshop has tried very hard to make the rules as non-intrusive as possible. Leaving most of your time to beating the hell out of your friend, which is a great deal of fun. The actual game is only 1/3 of the Warhammer experience, the other 2/3 is designing and customizing your army, and then putting it together and painting it. It’s incredibly rewarding to see models you’ve put together and painted spread across a table in the middle of a game your winning.

Warcraft 2“Blah, Blah, Blah” you’re saying, “What does all this have to do with Blizzard and Warcraft?” I’m getting there just one more thing before we get to the good parts! If you are a video gamer what I described should sound really familair to you, because I’m describing the analog non-digital version of a Real-Time Strategy Game (RTS). RTSs were the direct offspring of turn-based strategy games, which were the offspring of table-top war games. The historic base war games are very complicated and very long, and their descendants on computers haven’t changed much… In 1983 Games Workshop released Warhammer moving the game into a fantasy setting and cutting out a bunch of complications, to make the game more fun, faster, and less of a headache.  In the early and mid 90’s Games Workshop was approached by a small American development team called Blizzard, the folks at Blizzard were fans of GW’s products and they wanted to make a game based on the Warhammer setting… Negotiations went back and forth and Blizzard began eal development. Then GW backed out. Blizzard though still wanted to make the game, so they tweaked it and changed it a little and released it as Warcraft: Orcs and Humans…  The rest is history, Warcraft was the first successful RTS game (alongside Command and Conquer).  If you look through early Warcraft material and that in Warhammer books you’ll see several similarities: art direction, magic spells, griffin riders, wolf riders, tech gnomes and goblins, all are in Warhammer and the models of these figures look a lot like those found in the Warcraft games.

As the Warcraft brand matured, especially with the WCIII and World of Warcraft, Blizzard has moved away from the Warhammer roots, they’ve injected a great deal of humor, and cartoonish joy into the WC which is absent from the bleak setting of Warhammer.

If you’re interested in playing Warhammer the best place to start is with the Battle for Skull Pass boxed set, which includes two small armies, and everything you and someone you know to start playing with them (they are unassembled and unpainted, part of the game is doing that too).

I play video games…

and right now I’m playing GTAIV like everyone else on the planet (or whoever spent that $500 million filling Rockstar’s coffers right now. Keep up with me over at Gamestooge!

My unobjective review of Ikaruga

My opining on Ikur

Oh Ikaruga, I remember so well the first forum posts concerning you, the sequel to that most excellent of shooters Radiant Silvergun, but you were released for the Dreamcast in 2002, long after that console was dead in the U.S. Forums were buzzing with rumors of your porting to the Gamecube, that we might be blessed with your presence here in the States. I read every scrap of news I could find on you, when I heard you’d be coming stateside I rushed to the local EB games to reserve a copy of you, it didn’t bother me that that guy behind the counter had never heard of you, had to look you up, and then proceeded to butcher your name repeatedly. Whatever.

Then you arrived and I flew over to the EB hoping they hadn’t sold my copy yet. Turns out my copy was the only one they had ordered. I took you home and slid you into the Gamecube, stoked to experience your polarity based game play. The groans and moans about difficulty I’d read on-line hadn’t bothered me. I’d cut my teeth on games like Ninja Gaiden, Alien Soldier, and Gradius, I thought I knew. I was wrong. I’ve never been so humbled by a game in my life. Everything was so simple. Why was I so bad? Shoot everything on the screen. Enemies are black or white when you match their color you absorb their shots, only dying when hit by the opposite color (when white you absorb white shots and die from black and vice-versa when your black). You only has five levels! I never got passed the third. You crushed me. Even on repeated plays I could never get higher than a B on a level. I took my licks and retreated, you were replaced by easier games, games I could beat. Then I sold you back to EB and forgot about you…

But you haunted my dreams, visions of black on white, unending, incomprehensible patterns of monochromatic shots. How could I have failed so miserably? Why had I given up so soon? Too late though to get you back, I could only find you on Ebay and the price to redeem myself was too high… until now. For ten dollars I can play you again on the Xbox 360. I eargerly paid and waited for the download to finish. Finally, I would be able to banish the doubts and vanquish my failings, I would conquer you! So I thought.  Ikaruga, you are no easier now than you were 6 years ago. So my shame begins anew. The difference is that this time I’m not quitting until I’ve seen the ending credits.

Look for the objective, actual, review later this week

Gameboy Advance games you should have and might be able to find, too!

The Gameboy Advance is a dead console at this point and Nintendo has moved on to greener pastures (The DS). There are doubts we’ll ever see another iteration of the first handheld console… But, you can still play the games from the last version of it on your new DS.

I don’t know if this is going to be a ten list or not, I don’t have very many GBA games as my taste tend to cut out a lot… Anyway here are my recommendations for GBA games.

In no particular order (I really mean this!):

10. Final Fantasy – It seems you can get this game for just about any system, just about anywhere… It might just be the most ported game of all time. Why should you get this one? Simple, you can take it with you. Play a little, grind a little, and shut the lid and continue later when you have a few more minutes. If you don’t like JRPGs and if you can’t handle old-school gameplay (trans. grinding and lots of it) don’t bother instead pick up this next one…

9. Final Fantasy 6 – The last FF made on the SNES, many consider it the pinnacle of the series. The original cart can cost you a bundle on Ebay or Amazon, thankfully you can get it for the GBA at a decent price (P.S. I didn’t check this before I posted so it might have changed).

8. Metroid: Zero Mission – A re-make of the 8-bit original, Metroid is the definitive exploration action adventure game on consoles. This re-imagining of the Metroid storyline adds more weapons, new areas, new story and most thankfully a map function, which was always my biggest problem with the NES original which required you to use lots of graph paper or memorize the map.

7. Gunstar Super Heroes – You think Shootem ups would be a no brainer for a portable system, but the GBA was missing good ones, You can find MegaMan games on the system but at this point the folks at Capcom are mailing it in.

6. Yoshi Island: Super Mario Advance 3 – You’ve played as Mario dozens of times before… It gets boring, right? I love the Nintendo’s Italian plumber as much as the next person, but you know it’s nice to see the story from a different point of view. Yoshi’s Island does just that. You play as Yoshi the lovable green dinosaur who made his debut in Super Mario World, who has to protect baby Mario on a journey to retrieve Luigi who has been kidnapped. Not that the back-story matters much, this is a Mario game and what counts is the gameplay. I’m happy to say that Yoshi’s Island has it in spades! eat baddies, turn them into eggs, and throw said eggs at more baddies. All while not getting hit, if you do Mario flies off your back and starts floating around you have a limited amount of time to catch him before he is kidnapped as well. Lot’s of fun here one of the best games on the SNES and definitely one of the best on the GBA

5. Castlevania: Aria of Sorrow – If you’ve been reading here for any length of time you know I’m a fan of this series. So, you had to know something was going to show up here. The first two GBA castlevania games leave a little to be desired, it seems they were still trying to figure the system out. Aria of Sorrow is probably the best game in the series since the iconic Symphony of the Night, so pick it up and introduce yourself to Soma, who is apparently the future of the series (I’m going to miss the Belmonts).

4. Final Fantasy Tactics Advance – This game is a controversial choice but It’s the best turn based strategy I’ve played on the GBA, it’s a little more customizable and fun than Advance Wars and I’ve never been able to get my hands on Fire Emblem or Ogre Tactics (or is it Tactics Ogre?). This game has nothing to do with the original Final Fantasy Tactics though it somehow relates to the world of Ivalice… Nerds can argue over it. What is important for you to know is that you get to make a party and customize and train it as you see fit as you explore the existential predicament of the protagonist, for a taste of it check this out.

3. Pokemon: Leaf Green/Fire Red – a re-release and graphical update of the original Pokemon Red/Blue cartridges for the Gameboy. See where the madness started, sadly you’ll never be able to collect them all, it’s impossible to get your hands on Mew, I believe. Also new is a help feature and the wireless combat capabilities… I don’t know if these will work on your DS? Also after you beat the game you can visit new areas with pokemon from later games like sapphire and ruby. If you don’t know what Pokemon is all about this is the place to start.

2. Legend of Zelda: Minish Cap – Play as Link again on another quest to rescue the princess, this story never changes but the world does. This time Link was be shrunk down to mini size and tromp through dungeons inside everyday objects, the size puzzle are clever and fun and you’ll find classic Zelda gameplay here. Nintendo is very much a fan of “If it isn’t broken don’t fix it”.

1. Mario & Luigi: Superstar Saga -Remember Super Mario RPG for the SNES? Probably not, because not very man people played it. Anyway this is another adventure/RPG in that same vein. The story takes place in a neighboring Beanbean kingdom where an evil witch has stolen the voice of Princess Peach while posing as ambassadors visiting the Mushroom Kingdom. So Mario and Luigi are off to save her voice. While the game has traditional RPG elements the battles have a heavy emphasis on participation, as pushing buttons at key times can decrease the damage you take and increase the damage you deal. Also different is how puzzles are solved as they’ll often require you to split two brothers up in order to turn switches, open gates, etc, etc. This puzzle solving element is the real joy of the game which is a fun light hearted RPG that doesn’t bog down in grinding… Give it a try if you like it there is a sequel for it on that DS you recently bought 😛

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