Let’s Play Quest for Glory II: Trial by Fire Part Five

Reading the Stars for Something

 

ask about scorpian

ask about dragon

ask about stars

ask about hand

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Let’s Play Quest for Glory II: Trial by Fire Part Four

Day 2 – Reaping what you sow

Garcon wakes up pretty early and seeing how late he was getting to bed it doesn’t appear as if the poor guy got much sleep at all. First things first he rushes to the Money Changers office to sell his hot goods, only to find that she sleeps in late. Well he does have some money still from the exchange so he might as well spend it. He heads to Laffin’s Magic Shop and asks hims what spells he is carrying:

Perseii already has three of those spells (he bought Detect in Spielburg, ‘Enry gave him trigger, and he won Dazzle by defeating Erasmus at the Mage game, remember?) Force Bolt and Levitate are new though! He picks them up:

Hopefully that burned enough time cause it certainly burned through our Jackson’s wallet! Back to the Money Changers:

After we hand over the Tea set she wanted so badly she let’s us in on another job, well more like an opportunity:

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Let’s Play Quest for Glory II: Trial by Fire Part Three

Fighting nothing but the city itself!

Outside in the Fighter’s Plaza Perseii stops at the leatherworkers stall to pick up another waterbag, just cause.

Besides the Guild Hall the only other thing in the Plaza is the Weapon shop. (BTW don’t I have to steal that bellows, there?):

buy dagggers

“Ten is a nice round number and bodies look so lovely with the hilts of ten daggers sticking out of them…”

We won’t be spending a lot of time with Issur, if we were a fighter we might, cause IIRC he’s the Eternal Order of Fighters contact in Shapier.

After that Danar returns to the lightless corridors of Shapier and once again gets lost (I spent most of day 1 being lost) I wanted to get back to the Gate Plaza so I could pick up a map and compass. Finally, he made it back to the Fountain Plaza and did some shopping: Continue reading “Let’s Play Quest for Glory II: Trial by Fire Part Three”

Let’s Play Quest for Glory II: Trial by Fire Part Two

Day 1: Exploring Exotic Shapier

First, first things let’s see if Ol’ Garcon made it to Shapier safe and sound?

*trinkering*

*hackering*

*some of that old time DOS magicking*

What was the very first thing I did after loading in Perseii? Why, delete those three pesky spaces at the end of his name! The very next thing? Well it is the most important thing you can do in QFG2:

I turned Silly Clowns to ‘On.’ Now we can get started! Jackson was in a new city and that meant all his money was no good here he needed to find a money changer (those people Jesus hated) He asked Abdulla about it

Next was finding out where the Guild hall was:

Danar doesn’t think Abdulla is going to be that helpful! Here is hoping Shameen can help!

When asked about the Money Changer:

the Guild Hall:

The Fountain Plaza:

Okay, so not so much help. That is okay though. ‘Cause in the promotional material Seepgood got from the Shapier Chamber of Commerce was a map. It wasn’t a very good one but it will have to do until he gets a better one. He knows that the Money changer is on Dinar Tarik which is right off of Naufara Darb which is right off the Fountain Plaza which is just north of here! Garcon pats himself down before heading out to make sure he hasn’t lost anything:

As soon as Perseii leaves the Katta’s Tail he’s assailed by street vendors:

Ali Chica seems especially keen to let the hero know about his wares. Annoying as he may be a map and compass would be helpful.

Maybe he won’t notice the funny money? Gold is gold, right?

Continue reading “Let’s Play Quest for Glory II: Trial by Fire Part Two”

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